Saturday, July 29, 2006

We've moved on!

previously, HIGS had a few blogspots...a pain in the ass to co-ordinate, but there aren't any "categories" or "tags" in blogger? with the control of HIGS passed over to intakes of 2006, we've made the move to wordpress! with categories all 8 blogspots have been merged as categories! how convinient eh? ;) so without much further ado... here's the link!

HELP Indoor Games Society @ Wordpress.com


ps: also wordpress' akismet spam protection is wayyy cool

Thursday, July 07, 2005

Colossal Arena



Publisher: Fantasy Flight
Price: RM105

Colossal Arena features gorgeous new art and four brand-new creatures - not included in the original version - making Colossal Arena a new and unique game experience. In this game of gladitorial mayhem, eight monsters battle in the arena for your amusement, while crazed spectators leap into the fray to help their favorites.

Players place bets on the fantasy creatures they think will triumph. But beware! - each creature boasts individual skills and abilities, and players must manage the spectator cards while guiding their bets to maximum payoff. Tension is high as one creature is eliminated every round. Will your favorite prevail? Or will your champion be destroyed and your fortunes lost?

Samurai


Designer: Reiner Knizia
Publisher: Rio Grande
Price:RM185

Each player has an identical force of warriors, priests, and peasants to use to gain control of the important power figures of Old Japan. The players deploy their forces to the spaces around the power figures. When a figure is surrounded, it is captured by the player with the strongest sympathetic force. To win, a player must gain dominance with one of the powers while getting better support from the other powers than the other players.

Through The Desert -NEW!!!


Designer: Reiner Knizia
Publisher: Fantasy Flight
Price: Est RM145

In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power.

Strategy is essential in deciding how and where to build your tribe's caravans. There is more than one way to gain points, and several ways to win. Should you try to build the longest caravan? Or should you dominate the desert's oases? Don't forget to keep an eye on your opponents' caravans, or you may find your own tribe cut off from valuable water holes.